Skip to content
Wednesday, October 7, 2026
VertexCore

This Ghostly-Charming Brain-Teaser Functions as the Excellent Replacement to Halloween Horror

Not each spooky season experience must frighten you. From iconic favorites like mystery-solving cartoons to endearing shows like Over the Garden Wall, many autumn-inspired staples provide fun without needing raising your heart rate. Additionally, a increasing selection of eerie-charming games including Halloween vibes, but not the keep-you-awake level of terror. Gloomy Eyes arrived in recent months, and stands as an excellent cozy choice to the intensely frightening titles of the current season.

The game visual
Image: Creators, Production Team, Art Team, Be Revolution/Untold Tales

A Unique Collaborative Solo Quest

Described as a single-player cooperative brain-teaser, Gloomy Eyes unites a zombie boy known as Gloomy and a living girl called Nena as they begin an mission to restore sunlight to their shadowy environment. Their appearance resembles Funko Pops blended with the characters from a Laika film. Their fair-toned and heavy-lidded style borrows heavily from the visual style of Tim Burton’s films, and the story is a archetypal all-ages tale. The duo builds an enduring connection over the duration of the game’s numerous levels as Nena attempts to prove to her religious guardian that, you know, possibly the undead are actually good.

Original Puzzle Mechanics

The “self-coop” term originates from the game’s world-based challenges. After Gloomy and Nena encounter each other, players alternate among the budding companions to complete challenges and move forward through the areas. Since he's not alive, Gloomy cannot pass through the brightness of a streetlight, while Nena can be captured by idle zombies except if a light is directed on them.

It's necessary for them to work in tandem — in practice, gamers operate them in tandem — to advance through areas. Nena might relocate or briefly disable lamps to clear paths for Gloomy, while the open-brained youth will utilize his supernatural ability to move obstacles in the world, opening up ways for Nena.

The game gameplay
Image: ARTE France, Production Team, Design Group, Be Revolution/Untold Tales

Engaging World Building

These challenges evoke memories a touch of The Gardens Between, in the way the areas are hovering, miniature structures that the view moves across in coordination with your protagonists. Gloomy Eyes’ settings are very enjoyable, guiding the friends around a amusement park and through a spooky mansion, among other locales. There’s a “diorama view” feature that allows you to pull back and rotate the levels, both to appreciate the visuals and hunt for ways that may not have been clear.

Slight Issues and General Adventure

And that’s one of the sole problems with Gloomy Eyes. Similar to other titles with a static view, it’s not always clear where the heroes can and cannot go. Players might have to randomly encounter a multiple different objects to determine which ones are interactive, as it’s not always intuitive.

Nonetheless, those small speedbumps don't obstruct of a spooky-cute fun adventure. Gloomy Eyes has a compact length, with roughly a few sessions worth of brain-teasers. Subsequent stages combine light stealth and dynamic sequences with the challenge completion, as Gloomy Eyes progresses to a rewarding — and somewhat surprising — finale.

Accessibility and Conclusion

Gamers steering clear of the scares of terrifying titles won’t want to miss Gloomy Eyes. The game is out on Nintendo platform, PS5, PC, and Microsoft console, and is presently discounted for a quarter off on online stores.

The spooky-cute adventure has been released on multiple platforms and provides a delightful alternative for gamers in search of autumn enjoyment without fear factor.

LR
About the author

Lisa Rowe

Lena is a Berlin-based software engineer specializing in AI applications and modern web frameworks, sharing her expertise through in-depth technical articles.

VertexCore

Type to search articles.